Category:Enforcer

 Arbitas



 This job was a lot better when you didn't actually have to live here. You are the enforcer for an entire planet. Pretty sweet deal since the planet was only rarely inhabitted. Most of the time you hang out at headquarters back at ArchAngel II with some of the other Arbitas. The Soritas do most of the heavy lifting on that planet so it is mostly a desk job. But then this damn inquisitor shows up on ArchAngel IV. He wants to build an outpost and start shipping in contractors for some kind of extended excavation. Only two days left till retirement!! This job went from being a pushover to a real pain in the ass. Now you have to show up at this outpost and make sure everyone is following sector law.



 You have- a machine pistol (which can knock people down)



 A collapsable sword (which can knock people down)



 Your fists (which can some times knock people down)



 An E-gun (one of the few left in the sector)



 Infrared eyepatch (Lets you see people through walls)



 Plate armor (not as great as Space Marine armor, but better than Imperial Guard Armor)



<p class="MsoNormal"> And handcuffs.

<p class="MsoNormal">

<p class="MsoNormal"> But you knew all of that. What you didn't know is that this is going to be a rather tricky assignment. This isn't just a random ice planet colony. It seems that everyone in the galaxy is starting to show here. Hereticus, Xenos, Maleous, Mechanicus, Ultra Marines, Salamander Marines, Raven Guard- You wouldn't be surprised if the Eldar and Tau showed up too. Just remember that you ARE the law. You represent the Sector Majoris and you demand that all sector laws are followed. Now the inquisition is probably going to play fast and loose with some of these- but that is alright. Sometimes it is okay to bend the law... just so long as they don't break it.